vue源码学习(一)
# vue源码学习(一)
学习下Vue的响应式原理的大致流程
# new Vue()
- 源码路径:src/core/instance/index.js
function Vue (options) {
if (process.env.NODE_ENV !== 'production' &&
!(this instanceof Vue)
) {
warn('Vue is a constructor and should be called with the `new` keyword')
}
this._init(options)
}
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# 调用this._init(options) 进行Vue的初始化
- 源码路径:src/core/instance/init.js
initLifecycle(vm)
initEvents(vm)
initRender(vm)
callHook(vm, 'beforeCreate')
initInjections(vm) // resolve injections before data/props
initState(vm)
initProvide(vm) // resolve provide after data/props
callHook(vm, 'created')
if (vm.$options.el) {
vm.$mount(vm.$options.el)
}
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# initLifecycle(vm)
初始化实例的属性、数据:比如$parent,$children,$refs.$root,_watcher等等;
# initEvents(vm)
初始化事件,例如$on ,$emit, $once, $off
# initRender(vm)
初始化渲染,如render,mixin
# callHook(vm, 'beforeCreate')
调用beforeCreate生命周期钩子,所以beforeCreate时是拿不到数据的
# initInjections(vm)
初始化inject
# initState(vm)
初始化数据,从前到后分别有 props、methods、data、computed、watch
# initProvide(vm)
初始化Provide
# callHook(vm, 'created')
调用created生命周期钩子,所以created时可以拿到数据
# vm.$mount(vm.$options.el)
调用vm.$mount挂载组件,目的是把#app模板渲染成DOM; $mount会触发依赖收集,这个在后面watcher讲完后再分析它;
# initState(vm)
export function initState (vm: Component) {
vm._watchers = []
const opts = vm.$options
if (opts.props) initProps(vm, opts.props)
if (opts.methods) initMethods(vm, opts.methods)
if (opts.data) {
initData(vm)
} else {
observe(vm._data = {}, true /* asRootData */)
}
if (opts.computed) initComputed(vm, opts.computed)
if (opts.watch && opts.watch !== nativeWatch) {
initWatch(vm, opts.watch)
}
}
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# initProps 初始化props
循环props,使用defineReactive对props的值进行响应式绑定
使用observe(data,true /* asRootData */)开始对数据进行绑定
# Observer类
- 源码地址:src/core/observer/index.js
export class Observer {
value: any;
dep: Dep;
vmCount: number; // number of vms that have this object as root $data
constructor (value: any) {
this.value = value
this.dep = new Dep()
this.vmCount = 0
def(value, '__ob__', this)
if (Array.isArray(value)) {
if (hasProto) {
protoAugment(value, arrayMethods)
} else {
copyAugment(value, arrayMethods, arrayKeys)
}
this.observeArray(value)
} else {
this.walk(value)
}
}
/**
* Walk through all properties and convert them into
* getter/setters. This method should only be called when
* value type is Object.
*/
walk (obj: Object) {
const keys = Object.keys(obj)
for (let i = 0; i < keys.length; i++) {
defineReactive(obj, keys[i])
}
}
/**
* Observe a list of Array items.
*/
observeArray (items: Array<any>) {
for (let i = 0, l = items.length; i < l; i++) {
observe(items[i])
}
}
}
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在initData中调用的observe方法是由Observer类来定义的,作用是把一个正常的数据变成可观测的数据 如果是数组,就遍历数组,调用observe对每一个元素进行监听; 如果是对象,则循环对象的key,调用defineReactive创建响应式对象
# defineReactive()
- 源码地址:src/core/observer/index.js
export function defineReactive (
obj: Object,
key: string,
val: any,
customSetter?: ?Function,
shallow?: boolean
) {
const dep = new Dep()
const property = Object.getOwnPropertyDescriptor(obj, key)
if (property && property.configurable === false) {
return
}
// cater for pre-defined getter/setters
const getter = property && property.get
const setter = property && property.set
if ((!getter || setter) && arguments.length === 2) {
val = obj[key]
}
let childOb = !shallow && observe(val)
Object.defineProperty(obj, key, {
enumerable: true,
configurable: true,
get: function reactiveGetter () {
const value = getter ? getter.call(obj) : val
if (Dep.target) {
dep.depend()
if (childOb) {
childOb.dep.depend()
if (Array.isArray(value)) {
dependArray(value)
}
}
}
return value
},
set: function reactiveSetter (newVal) {
const value = getter ? getter.call(obj) : val
/* eslint-disable no-self-compare */
if (newVal === value || (newVal !== newVal && value !== value)) {
return
}
/* eslint-enable no-self-compare */
if (process.env.NODE_ENV !== 'production' && customSetter) {
customSetter()
}
// #7981: for accessor properties without setter
if (getter && !setter) return
if (setter) {
setter.call(obj, newVal)
} else {
val = newVal
}
childOb = !shallow && observe(newVal)
dep.notify()
}
})
}
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defineReactive的作用是定义响应式对象 这里主要做的是:
- 初始化一个dep实例
- 如果是对象就调用observe,递归监听,保证多深的结构都能变成响应式对象;
- 调用defineProperty()劫持对象属性的getter和setter
- 如果触发getter会调用dep.depend()把观察者push到依赖的数组subs里去,也就是依赖收集;
- 如果触发setter会调用以下:如果新值是对象则调用observe()递归监听;然后调用dep.notify()派发更新;
# Dep类
- 源码地址:src/core/observer/dep.js
export default class Dep {
static target: ?Watcher;
id: number;
subs: Array<Watcher>;
constructor () {
this.id = uid++
this.subs = []
}
addSub (sub: Watcher) {
this.subs.push(sub)
}
removeSub (sub: Watcher) {
remove(this.subs, sub)
}
depend () {
if (Dep.target) {
Dep.target.addDep(this)
}
}
notify () {
// stabilize the subscriber list first
const subs = this.subs.slice()
if (process.env.NODE_ENV !== 'production' && !config.async) {
// subs aren't sorted in scheduler if not running async
// we need to sort them now to make sure they fire in correct
// order
subs.sort((a, b) => a.id - b.id)
}
for (let i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
}
}
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Dep是一个类,它实际上就是对Wastcher的一种管理,首先初始化一个subs数组,用来存放依赖,也就是观察者,谁依赖这个数据,谁就在这个数组里,然后定义方法来操作依赖添加、删除、通知更新等 它有一个静态属性target,这是一个全局的Watcher,也表示同一时间内只能存在一个全局的Watcher;
# Watcher类
- 源码地址:src/core/observer/watcher.js
export default class Watcher {
vm: Component;
expression: string;
cb: Function;
id: number;
deep: boolean;
user: boolean;
lazy: boolean;
sync: boolean;
dirty: boolean;
active: boolean;
deps: Array<Dep>;
newDeps: Array<Dep>;
depIds: SimpleSet;
newDepIds: SimpleSet;
before: ?Function;
getter: Function;
value: any;
constructor (
vm: Component,
expOrFn: string | Function,
cb: Function,
options?: ?Object,
isRenderWatcher?: boolean
) {
this.vm = vm
if (isRenderWatcher) {
vm._watcher = this
}
vm._watchers.push(this)
// options
if (options) {
this.deep = !!options.deep
this.user = !!options.user
this.lazy = !!options.lazy
this.sync = !!options.sync
this.before = options.before
} else {
this.deep = this.user = this.lazy = this.sync = false
}
this.cb = cb
this.id = ++uid // uid for batching
this.active = true
this.dirty = this.lazy // for lazy watchers
this.deps = []
this.newDeps = []
this.depIds = new Set()
this.newDepIds = new Set()
this.expression = process.env.NODE_ENV !== 'production'
? expOrFn.toString()
: ''
// parse expression for getter
if (typeof expOrFn === 'function') {
this.getter = expOrFn
} else {
this.getter = parsePath(expOrFn)
if (!this.getter) {
this.getter = noop
process.env.NODE_ENV !== 'production' && warn(
`Failed watching path: "${expOrFn}" ` +
'Watcher only accepts simple dot-delimited paths. ' +
'For full control, use a function instead.',
vm
)
}
}
this.value = this.lazy
? undefined
: this.get()
}
/**
* Evaluate the getter, and re-collect dependencies.
*/
get () {
pushTarget(this)
let value
const vm = this.vm
try {
value = this.getter.call(vm, vm)
} catch (e) {
if (this.user) {
handleError(e, vm, `getter for watcher "${this.expression}"`)
} else {
throw e
}
} finally {
// "touch" every property so they are all tracked as
// dependencies for deep watching
if (this.deep) {
traverse(value)
}
popTarget()
this.cleanupDeps()
}
return value
}
/**
* Add a dependency to this directive.
*/
addDep (dep: Dep) {
const id = dep.id
if (!this.newDepIds.has(id)) {
this.newDepIds.add(id)
this.newDeps.push(dep)
if (!this.depIds.has(id)) {
dep.addSub(this)
}
}
}
/**
* Clean up for dependency collection.
*/
cleanupDeps () {
let i = this.deps.length
while (i--) {
const dep = this.deps[i]
if (!this.newDepIds.has(dep.id)) {
dep.removeSub(this)
}
}
let tmp = this.depIds
this.depIds = this.newDepIds
this.newDepIds = tmp
this.newDepIds.clear()
tmp = this.deps
this.deps = this.newDeps
this.newDeps = tmp
this.newDeps.length = 0
}
/**
* Subscriber interface.
* Will be called when a dependency changes.
*/
update () {
/* istanbul ignore else */
if (this.lazy) {
this.dirty = true
} else if (this.sync) {
this.run()
} else {
queueWatcher(this)
}
}
/**
* Scheduler job interface.
* Will be called by the scheduler.
*/
run () {
if (this.active) {
const value = this.get()
if (
value !== this.value ||
// Deep watchers and watchers on Object/Arrays should fire even
// when the value is the same, because the value may
// have mutated.
isObject(value) ||
this.deep
) {
// set new value
const oldValue = this.value
this.value = value
if (this.user) {
const info = `callback for watcher "${this.expression}"`
invokeWithErrorHandling(this.cb, this.vm, [value, oldValue], this.vm, info)
} else {
this.cb.call(this.vm, value, oldValue)
}
}
}
}
/**
* Evaluate the value of the watcher.
* This only gets called for lazy watchers.
*/
evaluate () {
this.value = this.get()
this.dirty = false
}
/**
* Depend on all deps collected by this watcher.
*/
depend () {
let i = this.deps.length
while (i--) {
this.deps[i].depend()
}
}
/**
* Remove self from all dependencies' subscriber list.
*/
teardown () {
if (this.active) {
// remove self from vm's watcher list
// this is a somewhat expensive operation so we skip it
// if the vm is being destroyed.
if (!this.vm._isBeingDestroyed) {
remove(this.vm._watchers, this)
}
let i = this.deps.length
while (i--) {
this.deps[i].removeSub(this)
}
this.active = false
}
}
}
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Watcher也是一个类,叫观察者;在Watcher的get方法里,通过缓存Watcher,调用getter方法,触发updateComponent,对需要双向绑定的对象求值,从而触发依赖收集; 第一次依赖收集是由$mount触发的,现在再来说$mount();
# $mount()组件挂载
- 源码地址:src/core/instance/lifecycle.js
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
vm.$el = el
if (!vm.$options.render) {
vm.$options.render = createEmptyVNode
if (process.env.NODE_ENV !== 'production') {
/* istanbul ignore if */
if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
vm.$options.el || el) {
warn(
'You are using the runtime-only build of Vue where the template ' +
'compiler is not available. Either pre-compile the templates into ' +
'render functions, or use the compiler-included build.',
vm
)
} else {
warn(
'Failed to mount component: template or render function not defined.',
vm
)
}
}
}
callHook(vm, 'beforeMount')
let updateComponent
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
updateComponent = () => {
const name = vm._name
const id = vm._uid
const startTag = `vue-perf-start:${id}`
const endTag = `vue-perf-end:${id}`
mark(startTag)
const vnode = vm._render()
mark(endTag)
measure(`vue ${name} render`, startTag, endTag)
mark(startTag)
vm._update(vnode, hydrating)
mark(endTag)
measure(`vue ${name} patch`, startTag, endTag)
}
} else {
updateComponent = () => {
vm._update(vm._render(), hydrating)
}
}
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted && !vm._isDestroyed) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
hydrating = false
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true
callHook(vm, 'mounted')
}
return vm
}
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- $mount() 主要调用mountComponent方法;
- 触发beforeMount生命周期钩子
- 调用vm._render方法生存虚拟DOM
- 调用vm._update方法patch到真实DOM
- 为当前组件实例设置Watcher,监控updateComponent得到的数据
- 因为从Watcher类可以看到,实例一个watcher,就会触发Watcher的构造函数,执行this.get()方法;
- 随后执行pushTarget(this),将当前wathcher赋值给Dep.target并压入栈;
- 然后执行this.get.call(vm,vm)方法,也就是上面的updateComponent()函数,所以就执行了 vm._update(vm._render(), hydrating)
- 在执行vm._render的时候会生成vnode。这个过程中会访问vm里data的数据,就出发了数据对象的getter;
- 每个对象的getter都有一个dep实例(defineReactive),在触发getter的时候就会调用dep.depend方法,进而执行Dep.target.addDep(this);
- 再有一些判断,避免重复添加。以上便是依赖收集的过程;
# 在数据更新时触发dep.notify()
- 源码地址:src/core/observer/scheduler.js
export function queueWatcher (watcher: Watcher) {
const id = watcher.id
if (has[id] == null) {
has[id] = true
if (!flushing) {
queue.push(watcher)
} else {
// if already flushing, splice the watcher based on its id
// if already past its id, it will be run next immediately.
let i = queue.length - 1
while (i > index && queue[i].id > watcher.id) {
i--
}
queue.splice(i + 1, 0, watcher)
}
// queue the flush
if (!waiting) {
waiting = true
if (process.env.NODE_ENV !== 'production' && !config.async) {
flushSchedulerQueue()
return
}
nextTick(flushSchedulerQueue)
}
}
}
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触发update方法、进而调用queueWatcher(),加入更新队列,在nextTick后执行异步调用;